Boston Expands Lawsuit Against Massachusetts Gaming Commission

Boston Mayor Martin Walsh is sueing the Massachusetts Gaming Commission over their decision to award a license up to a Wynn casino project in Everett.

Boston Mayor Martin Walsh is not happy concerning the Massachusetts Gaming Commission’s decision to award a casino to Wynn Resorts in Everett.

On Wednesday, that displeasure was expressed with an expanded form of the lawsuit the city had already filed against the state gaming commission, one that accuses the board of violating Massachusetts’ casino law and the commission’s own rules on how to award licenses to prospective casino operators.

Based on a written report by Andrea Estes for the Boston world, the new lawsuit claims that the payment broke rules on a few occasions in an effort to make sure that the Wynn project would be plumped for over a Mohegan Sun-backed proposal at Suffolk Downs in Revere.

The city of Boston would have received $18 million per year from the Suffolk Downs casino because of an agreement negotiated between the town while the developers of this resort.

However, no such deal was made between the town and Wynn Resorts, meaning that the gaming commission’s decision to give the license to the Everett casino could have cost the city revenue that is significant.

Boston Alleges 16 Illegal Actions

The latest version of the complaint is comparable to the original lawsuit filed by the city of Boston back in January.

However, the lawsuit that is new now 158 pages very long and includes more than 80 exhibits that document what city officials say are 16 actions by the gambling payment that violate the law.

Possibly the most high-profile allegation in the suit is that representatives of Wynn Resorts knew that criminals had owned the land they purchased on which they planned to build their casino.

Convicted felon Charles Lightbody is alleged to possess continued to keep an ownership stake in the land until at least 2013, and he and two users of FBT Realty are under indictment for allegedly covering up that reality.

Because of those associations, the new lawsuit says, Wynn needs to have been disqualified from getting a casino license.

Commission Denies Wrongdoing

Massachusetts Gaming Commission representative Elaine Driscoll said that the board had perhaps not yet seen the newest variation regarding the lawsuit, but that the allegations contrary to the panel were unfounded.

‘The commission made each permit award based entirely on a careful, objective, and evaluation that is highly transparent of gaming proposal,’ said Driscoll.

‘Our company is confident that this complex licensing procedure was administered in a comprehensive and fair way, although disappointing to interested parties seeking an alternate result.’

In the lawsuit that is original filed in early January, Mayor Walsh asked a court to rule that Boston has the right to a binding vote on the development.

That would be the type of oversight power Boston would have if it were to be described as a host community for the casino; during the minute, the gaming commission has considered Boston a surrounding community, allowing the city to have some rights in terms of being compensated for issues caused by the casino, but does maybe not allow it to veto the project.

The Wynn casino in Everett has hit some stumbling blocks even without working with a lawsuit from Boston.

The Wynn attempted to buy land from the Massachusetts Bay Transportation Authority, but state officials are holding up that sale until a review that is environmental be done, as the state Inspector General is also investigating whether the sale violated public bidding guidelines.

Kansas Legalizes Fantasy Sports As Games Of Experience

Kansas Governor Sam Brownback, who legalized dream sports leagues into the state this week. (Image:

Kansas has legalized Fantasy Sports leagues following the passage of a bill, HB 2155, that officially declares them become games of skill.

The new legislation, which had been passed with a large majority in each chamber, had been finalized into legislation this week by Governor Sam Brownback and puts a conclusion to years of appropriate opacity about the subject.

In 2006, the Unlawful Internet Gambling Enforcement Act (UIGEA), which prohibits online sports betting at a federal level, added a carve-out for fantasy recreations, and permitted its legality to be decided by specific states.

The predominance of chance over skill in a game with a consideration and a prize renders it an illegal lottery while Kansas had for a long time stayed silent on the topic, under state law.

The Kansas Constitution permits only the state to operate games suitable this meaning of a lottery.

Skill or Chance?

The question, then, was whether there is more chance than skill in dream sports, and this had been the concern put to your Kansas Racing and Gaming Commission (KRGC), which ruled summer that is last dream sports leagues were certainly predominantly luck, and therefore illegal.

‘[i]f a fantasy recreations league includes a buy-in (no matter just what it really is called) … and gives a prize, then all three elements of a unlawful lottery are pleased,’ it concluded.

While there was no subsequent legal enforcement with this, and certainly no prosecution of players, the ruling prompted most biggest fantasy activities operators to refuse to allow real-money participation from residents of the state.

In late January, however, Kansas State Representative Brett Hildabrand introduced a HB 2155 to directly challenge the KRGC’s ruling.

The language of the bill defined fantasy recreations leagues specifically as a game title in which skill predominates, and demanded they be exempt through the state’s anti-gambling lottery laws.

Brand New Definition

The bill’s new meaning proposed that ‘all winning results [in fantasy activities] reflect the relative knowledge and skill regarding the participants and are determined predominantly by accumulated statistical results of the performance of individual athletes in multiple real-world sporting events.’

In April Kansas Attorney General Derek Schmidt agreed, saying, ‘We genuinely believe that if dream sports leagues fall within the definition provided in 2015 Senate replace for HB 2155, then fantasy sports leagues are games of ability and therefore are not a lottery.

‘Our conclusion is bolstered by the very fact that the UIGEA also specifically excludes fantasy sports leagues from the definition that is federal of,’ he continued. ‘Under federal legislation, Congress has determined that fantasy sports leagues are games of skill.’

Kansas becomes the state that is first legalize dream sports since Maryland in 2012, although comparable legislative efforts are underway in Indiana, Iowa, Montana and Washington.

Nevada Governor Brian Sandoval Offers Thumb Up to Slot that is skill-Based Machines

Nevada Governor Brian Sandoval has finalized into law legislation that would allow slots to feature elements that are skill-based effect a player’s results. (Image: Cleveland Plain Dealer)

The Silver State’s governor, Brian Sandoval, is no stranger to trend-setting gaming legislation. After all, along with Delaware’s Governor Jack Markell, Sandoval was the first to bring player compacts to online gaming. Now, he’s added something a new comer to his John Hancocks: skill-based slot machines.

Slot machines are generally considered being a casino’s ultimate games of luck: a lever is pulled by you and find out what happens, with small the player can perform to influence the results. However a piece that is new of in Nevada aims to change that by allowing for skill-based elements to be placed in slot machines.

Sandoval finalized Senate Bill 9 on allowing the state’s gaming regulators to adopt rules that would allow for skill to play a role in the outcome of electronic games thursday. Sandoval said that the bill was required to maintain the landscape that is changing of gambling world.

‘ In order for our state to sustain its edge in an increasingly competitive gaming industry, we must continue steadily to expand, evolve, and embrace the potentials found within the 21st century,’ Sandoval stated in a statement. ‘This bill allows video gaming manufacturers to utilize cutting-edge technology to meet the challenges prompted by a younger, more technologically engaged visitor demographic.’

Bill Targets Younger Gamblers

The bill had been designed to aid games that normally appeal to an older market find a way in order to connect with more youthful gamblers who have traditionally shied far from slot devices, instead preferring games like blackjack or poker that permit them to help make decisions that impact the outcome of each game. The elements that are skill even integrate arcade-like games, something with which young gamblers tend to possess plenty of familiarity.

The bill was seemingly a no-brainer for Nevada. Both homes of the state legislature passed the bill unanimously, and Sandoval had lent his support to it aswell.

AGEM Calls Bill ‘Monumental’

This legislation was initially proposed by the Association of Gaming Equipment Manufacturers (AGEM), which said that the bill could change what it eventually means to play slots in a casino.

‘I think we can look back on the passage of SB9 as a moment that is monumental the gaming industry and its overall development,’ said AGEM Executive Director Marcus Prater following a bill’s passage by both homes of the state legislature. ‘The slot floor will not transform overnight, but this can allow our industry to capitalize on radical new gaming principles and technologies and offer AGEM members the power to unleash a new degree of creativity because of their casino customers.’

The United states Gaming Association (AGA) also stood behind the bill, saying it hoped other states with casinos would soon follow in Nevada’s footsteps.

‘We applaud Nevada’s leadership on this bill that will allow for innovation among gaming equipment manufacturers and suppliers and help gaming reach a key customer demographic,’ stated AGA CEO Geoff Freeman.

Skill-Based Bonus Rounds Likely Soon

It is hard to state precisely how innovative game creators will manage to be under this new law. However, the industry has given some indications of what at least the very first generation of skill-based games might look like.

One possibility would be to create skill-based bonus rounds, which would mean that there have been adjustable payouts predicated on how good a new player is at a particular mini-game. One instance that AGEM has used is a slot machine game that would provide an 88 percent payback as a base, but would include a skill game that, for expert players, could increase that to as much as 98 percent.

One concept floated by AGEM was skill elements that pit players against one another, perhaps in a competition. That may potentially start up the possibility for machines that have been both lucrative for the casino and for the most skilled players, if casinos wanted to supply such games.